NOboz

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Viewing 15 posts - 16 through 30 (of 100 total)
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  • in reply to: Bot castles unfair #1186
    NOboz
    Moderator

    Do you have a screenshot what you are referring? Please note that some player who didn’t set their name will appear as “Unknown ruler”

    in reply to: imbalance #1184
    NOboz
    Moderator

    I can confirm that higher class of treasure have better chance for it.. besides that I can just wish you good luck 😅

    • This reply was modified 3 years, 11 months ago by NOboz.
    in reply to: Imbalance #1095
    NOboz
    Moderator

    Did you upgrade Hamlet past the 5 stars?

    in reply to: Need balance #1093
    NOboz
    Moderator

    We are adding weapon enchant interior that delete current duration from shields 👍 Hopefully this will help a lot. Thanks for good feedbacks @Emrakul

    in reply to: Suggestions/Questions #1068
    NOboz
    Moderator

    Hi @Raze Sorry for taking so long to respond, it’s been a busy week for me haha

    First of all thank you for the feed back! Much appreciated

    Story Mode
    We’re working on this

    Extra Space
    Do you mean the total size of the grid or the “power score”?

    Stats
    Good point, was also suggested earlier. Definitely we will add this

    Question
    This is where the wording “damage” is a bit misleading actually: there is a physics calculation into the damage, and this value called “damage” on the stats is actually a multiplier, and the end result will be affected by speed. We’re looking to display more stats on weapons and make clearer the way stats are presented on the building menu in the near future

    Placement
    There’s no plans for this right now but maybe in the distant future we could explore different placing rules for some more special items

    Ammunition/Troop Type
    Like elementals? For example fire shots?

    Replay
    Hard to do technically because of reasons, unfortunately. Inspectable history may be doable, but replay is unlikely (except video recording)

    Teams
    It’s in our long term plans but not an immediate priority

    Challenges/Events
    Does the halloween event fit the bill on this?

    Real Time Battle
    Oh like the AFK arena menu battle?

    Avatars
    We just added 2 new for halloween..

    Stamps/Stickers
    This sounds cool! Can you elaborate a bit more what you mean by it ?

    Shop Items
    Good point

    in reply to: Black holes #1057
    NOboz
    Moderator

    The room that causes them is called “Omega mage”, very rare drop from normal treasure

    in reply to: Update #1056
    NOboz
    Moderator

    iOS or Android?

    in reply to: Friendly fire #1052
    NOboz
    Moderator

    What weapon is particular is in question @subiedoobie ?

    in reply to: Lost workers #1051
    NOboz
    Moderator

    Hi @TurdButt

    We’re aware of this issue and fix is coming with this week’s feature update, probably will be there today on Android + a bit later iOS

    in reply to: Bug Report (placing more towers than you have) #1044
    NOboz
    Moderator

    Like you said it doesn’t enable to dupe so it’s not huge issue. Plus eventually you will want to make changes to the castle anyways atleast this way you have a fall back if you regert your merge (just use the other slot until you gained back to do changes)

    in reply to: People with more power than they should have. #1043
    NOboz
    Moderator

    You also get power from upgrading the island’s housing, +50 per star on Hamlet, +100 per star on Village and +200 per star on Town

    in reply to: Various Issues #1038
    NOboz
    Moderator

    @A55TODON
    That’s weird can you send an email to games.support@phz.fi with your PlayerID please so we can have a look at it? Easiest way to grab PlayerID is when you go to in-game -> social button -> feedback -> copy & paste it from the form

    in reply to: Hope you will do this #1037
    NOboz
    Moderator

    We did the power score increase this version not changed the star effect except for power score yet

    in reply to: Various Issues #1023
    NOboz
    Moderator

    Hi @ThePhwner

    Thank you for the criticism

    Regarding the RNG of battles I must say we are treading a fine line between too much and too little randomness. Especially now that our new AI is operational and it’s possible for us to make very precise calculations. IF there’s not enough randomness the projectiles will always collide in the middle in the same way and it’s very lame. If there’s too much the game doesn’t feel skillful anymore. Sad to hear we have failed you on that front but I want to acknowledge that issue because I think the game certainly deserves a proud skill element.

    I have to hard disagree about P2W since we baked in the Power Score at a very early stage especially to combat that kind of issues. So it’s more of a matter of balancing the numbers. Basic philosophy is the power score should always reflect how good/useful that item is looking at it objectively, so you could always build the best possible castle of the tools in your disposal.

    You can actually forfeit a match: just click through to settings from the little cog icon top left of the battle screen then “Return to Kingdom”

    in reply to: Shield issues #1016
    NOboz
    Moderator

    Yup we’re reworking the AI and it’s coming along nicely. With new AI shields will activate if something is about to hit the area they cover, they will recognize ricochets etc.

    Level is a bit misleading atm since the match making is based entirely on power score (castle power, whatever you wanna call it. The blue bar/amount on top of castle building screen), and each subsequent win in a win streak brings up tougher opponents (higher power score).

Viewing 15 posts - 16 through 30 (of 100 total)