patch notes v.1.1.8

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  • #1284

    New Inventory sorting -feature:
    We have added sorting features for the inventory so you can more easily find the pieces you want when building.

    New Decorations:
    You can now find the following decorations on the store to give your castle more flair: Wooden stakes, Mossy shields, Golden gargoyle, Twin statues, Dark Red Wings, Alchemist’s circle, Golden wings.

    Bug fixes:
    * Fixed basic doors overlapping with troops and other elements

    Balance changes:

    Arcane shield (tier 2)
    * Deploy speed increased from 6 to 8

    Arcane shield (tier 3)
    * Deploy speed increased from 9 to 16

    Arcane Enchanter:
    * Reduced damage per projectile mass from 1.5/3/6 to 0.5/1/2
    * Reduced pull force per projectile mass from 15/30/50 to 5/10/20
    * Added a projectile-on-projectile specific minimum trigger velocity of 30 (similar to how fire projectiles behave, but at half the value)

    * Damage per projectile mass increased from 0.7/1.2/1.7 to 1/2/3

    Materials resistances:

    * Less vulnerable to fire (multipliers normalised from 0.7/0.6/0.5/0.4 to 0.5/0.5/0.5/0.45
    * More vulnerable to electric (multipliers increased from 1/1.25/1.5/2 to 2

    * More vulnerable to fire (up to 2 across all tiers)
    * Less vulnerable to arcane (down to 1.5 across all tiers)

    * Less vulnerable to arcane (down to 0.5 across all tiers)

    * Less vulnerable to everything. All tiers now take just 20% of any elemental damage. Remains conductible (Allows a shock to move through to adjacent walls)

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