Takes it’s time to make a game Kevin! We’re a relatively small team doing our darn best. We have recently picked up the pace which I’m glad about, doing updates on average every 2 weeks or so. Next update will be later this week, adding a requested feature to use in-game gold for buying bits and pieces. What would you like to see added next?
With Orders you can change weapon behavior in battle. Just select any weapon from your castle then select orders, and you can choose what that weapon will prefer to attack. For example: if you’re having trouble with your weapons targeting troops and that causing all sorts of problems for you then you can choose to make that weapon totally ignore troops. We’re looking to expand this feature to interiors (with context specific settings of course) and also fixing the fact that it’s function is explained in-game poorly or rather not at all 😅
Purpose of “grain” (we call it internally spirit, before that we called it battle points) is to transform it in battles to treasure points, at better rate for winning composition. It’s simultaneously making the battle more exciting and treasure more rewarding, no?