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Tagged: notes, patch, patchnotes
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August 17, 2020 at 12:13 pm #884phzKeymaster
Tier 3 materials upgrades added for Wood, Stone and Iron
Tier 2 material upgrade added for Crystal
Moonstones resource is now enabled! You can use the powerful moonstones to speed up your progress
Descriptions improved across the board to include most relevant stats for all materials, weapons and interiors
Fixed fallback bot castles level calculations being way off
Fixed AFK rewards causing game load troubles
Replaced some of the high end bot castles with much stronger ones.. good luck..
Field jobs yields and durations rescaled for both tier 1 and 2
Town jobs gold yields increased slightly for both tier 1 and 2Loot changes:
* Trebuchet & Cannon (tier1) drop rates increased in Treasure
* Slight increase to Arcane shield and Garrison drop rates (tier1)
* Store offer values rebalanced so that most tier 1 items are cheaper to grab with goldCannon (tier1)
* Projectile mass reduced from 50 to 25
* Cooldown increased from 10 to 11
* Damage multiplier increased from 8 to 10Cannon (tier2)
* Projectile mass reduced from 75 to 30
* Projectile start speed reduced from 60 to 55
* Cooldown increased from 9 to 10
* HP increased from 100 to 200Cannon (tier3)
* Projectile mass reduced from 75 to 35
* Projectile start speed reduced from 65 to 60
* Cooldown increased from 7.9 to 9
* Powerscore Cost increased from 120 to 220
* HP increased from 100 to 600
* Damage multiplier decreased from 31 to 25Ballista (tier1)
* Cooldown increased from 2.5 to 2.9Ballista (tier2)
* Cooldown increased from 2 to 2.8
* Projectile Mass reduced from 30 to 15
* Projectile start speed reduced from 60 to 55
* Damage multiplier reduced from 3 to 1.6
* HP increased from 100 to 200
* Power Score cost increased from 31 to 47Ballista (tier3)
* Cooldown increased from 1.8 to 2.6
* Projectile Mass reduced from 30 to 18
* Projectile start speed reduced from 65 to 55
* Damage multiplier reduced from 4 to 3
* Powerscore Cost increased from 46 to 101
* HP increased from 100 to 300Catapult (tier2)
* HP increased from 100 to 200Catapult (tier3)
* Cooldown decreased from 3.5 to 3
* HP increased from 100 to 1000
* Powerscore Cost increased from 88 to 140Trebuchet(tier2)
* Cooldown decreased from 8 to 7
* HP increased from 100 to 200Trebuchet (tier3)
* Cooldown decreased from 7 to 6
* Powerscore Cost increased from 120 to 160
* HP increased from 100 to 1000August 17, 2020 at 12:15 pm #885phzKeymasterOlder versions notes previously missing from forums (sorry about that!)
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v.0.3.36
Battle AI improved
Store reworked
Simplified weapon cooldown display
Updated icons in parts of the UI-
v.0.3.25
AFK Match results added (Gain extra Gold by having your Castle defeat opponents while youre away)
Arcane Shield upgrades added
Tier 1 shield size was reduced by 35%
Tier 1 shield power cost was reduced from 14 to 13
Tier 1 shield cooldown was reduced to 10
Shield growth patterns were adjusted slightly
French language translation added-
v.0.3.0
PvP added
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