patch notes v0.3.5

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  • #884
    phz
    Keymaster

    Tier 3 materials upgrades added for Wood, Stone and Iron
    Tier 2 material upgrade added for Crystal
    Moonstones resource is now enabled! You can use the powerful moonstones to speed up your progress
    Descriptions improved across the board to include most relevant stats for all materials, weapons and interiors
    Fixed fallback bot castles level calculations being way off
    Fixed AFK rewards causing game load troubles
    Replaced some of the high end bot castles with much stronger ones.. good luck..
    Field jobs yields and durations rescaled for both tier 1 and 2
    Town jobs gold yields increased slightly for both tier 1 and 2

    Loot changes:
    * Trebuchet & Cannon (tier1) drop rates increased in Treasure
    * Slight increase to Arcane shield and Garrison drop rates (tier1)
    * Store offer values rebalanced so that most tier 1 items are cheaper to grab with gold

    Cannon (tier1)
    * Projectile mass reduced from 50 to 25
    * Cooldown increased from 10 to 11
    * Damage multiplier increased from 8 to 10

    Cannon (tier2)
    * Projectile mass reduced from 75 to 30
    * Projectile start speed reduced from 60 to 55
    * Cooldown increased from 9 to 10
    * HP increased from 100 to 200

    Cannon (tier3)
    * Projectile mass reduced from 75 to 35
    * Projectile start speed reduced from 65 to 60
    * Cooldown increased from 7.9 to 9
    * Powerscore Cost increased from 120 to 220
    * HP increased from 100 to 600
    * Damage multiplier decreased from 31 to 25

    Ballista (tier1)
    * Cooldown increased from 2.5 to 2.9

    Ballista (tier2)
    * Cooldown increased from 2 to 2.8
    * Projectile Mass reduced from 30 to 15
    * Projectile start speed reduced from 60 to 55
    * Damage multiplier reduced from 3 to 1.6
    * HP increased from 100 to 200
    * Power Score cost increased from 31 to 47

    Ballista (tier3)
    * Cooldown increased from 1.8 to 2.6
    * Projectile Mass reduced from 30 to 18
    * Projectile start speed reduced from 65 to 55
    * Damage multiplier reduced from 4 to 3
    * Powerscore Cost increased from 46 to 101
    * HP increased from 100 to 300

    Catapult (tier2)
    * HP increased from 100 to 200

    Catapult (tier3)
    * Cooldown decreased from 3.5 to 3
    * HP increased from 100 to 1000
    * Powerscore Cost increased from 88 to 140

    Trebuchet(tier2)
    * Cooldown decreased from 8 to 7
    * HP increased from 100 to 200

    Trebuchet (tier3)
    * Cooldown decreased from 7 to 6
    * Powerscore Cost increased from 120 to 160
    * HP increased from 100 to 1000

    #885
    phz
    Keymaster

    Older versions notes previously missing from forums (sorry about that!)

      v.0.3.36

    Battle AI improved
    Store reworked
    Simplified weapon cooldown display
    Updated icons in parts of the UI

      v.0.3.25

    AFK Match results added (Gain extra Gold by having your Castle defeat opponents while youre away)
    Arcane Shield upgrades added
    Tier 1 shield size was reduced by 35%
    Tier 1 shield power cost was reduced from 14 to 13
    Tier 1 shield cooldown was reduced to 10
    Shield growth patterns were adjusted slightly
    French language translation added

      v.0.3.0

    PvP added

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