Fixed some doors overlapping with basically everything
Changed elementals damage and dislocation force to scale with projectile mass instead of flat values. On average the values are roughly similar.
Fire:
1.5/3/6 damage per 1 point of mass
14/25/50 push force per 1 point of mass
Arcane:
1.5/3/6 damage per 1 point of mass
15/30/50 pull force per 1 point of mass
Thunder:
0.7/1.2/1.7 damage per 1 point of mass
Balance changes:
Trebuchet projectile mass reduced from from 70/80/90/140 to 50/65/80/99
Tier 4 trebuchet projectile start speed from 140 to 90