patch notes v.0.5.57

Home Forums Announcements patch notes v.0.5.57

Tagged: 

Viewing 1 post (of 1 total)
  • Author
    Posts
  • #1069
    phz
    Keymaster

    General changes:

    Added tier 3 crystal
    * 200 cost
    * 1000 HP
    * 25% local spell boost
    * 2.5% global spell bonus

    Rescaled task durations and yields
    * Bread amounts and timers from Farm tasks should be now more sensible across the board
    * Made some of the high end Town tasks longer and higher yield to utilize the extra workers gained from town tiers better

    Added reddit link under social tab
    Added translations for Arabic language
    Added treasure points overflow on level up
    Added materials buffs to descriptions
    Modified battle result to be more concise
    Fixed font in Orders tab so it should work now on Russian language as well 🙂

    Balance changes:

    Arcane Shield (tier 1)
    * Cooldown increased from 25 to 26

    Arcane Shield (tier 2)
    * Cooldown increased from 22 to 23

    Arcane Shield (tier 3)
    * Cooldown increased from 20 to 21

    Phantom Lantern
    * Power score cost increased from 3 to 7

    Cannon (tier 1)
    * Cooldown decreased from 11 to 10

    Cannon (tier 2)
    * Cooldown decreased from 10 to 9

    Cannon (tier 3)
    * Cooldown decreased from 9 to 8
    * HP increased from 600 to 1200

    Catapult (tier 1)
    * Cooldown increased from 5 to 5.5

    Catapult (tier 2)
    * Cooldown increased from 4 to 4.5

    Catapult (tier 3)
    * Cooldown increased from 3 to 3.5
    * HP decreased from 1000 to 900

    Trebuchet (tier 1)
    * HP increased from 100 to 200
    * Cooldown decreased from 8 to 7

    Trebuchet (tier 2)
    * HP increased from 200 to 400
    * Cooldown decreased from 7 to 6

    Trebuchet (tier 3)
    * HP increased from 1000 to 1500
    * Cooldown decreased from 6 to 5

    Night Iron (iron tier 2)
    * HP increased from 1600 to 1700

    Crimson Alloy (iron tier 3)
    * HP increased from 3000 to 3500

    Ancient temple (stone tier 2)
    * Local weapon cooldown reduction up from 5% to 10%
    * Local weapon damage increase up from 3% to 10%

    Spellbound basalt (stone tier 3)
    * Local weapon cooldown reduction up from 10% to 20%
    * Local weapon damage increase up from 6% to 20%

    Pink Ivory (wood tier 3)
    * Power Score cost increased from 19 to 22

Viewing 1 post (of 1 total)
  • The forum ‘Announcements’ is closed to new topics and replies.