Magic shields

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  • #748
    cvelez841
    Participant

    Please please pleeeease, make shields tap to uuse. They often are innefective because they activate at bad timing and them a 90kg ttribuchet lands right after lol

    #761
    NOboz
    Moderator

    Or just make them AI smarter? 🤔

    #765
    hyjuki
    Participant

    Haha, As the king you should enjoy your time inside your protected room, and let the sorcerers do their work with shields…

    So making them smarter is better. For example, in the beginning of the battle, 4 shields are ready, so why does the one in the center start first instead of the one in the top right ? And why don’t they all start at the same time ?

    #773
    NOboz
    Moderator

    Basically they go off somewhat in the order you placed them… usually…

    Currently there’s no real “intelligence” to speak of in the shields, which is something we’re looking to fix as we are doing our AI revamps 🧐

    For example: The shield should detect a cannon is in it’s fuse time, aimed at you, and deploy right as it launches

    #780
    hyjuki
    Participant

    I see. Maybe just changing the order by giving priority to the ones near the right side and the top might make them a bit better

    #791
    jbettin
    Participant

    Also would it be possible for them to activate on your own ricochet from the enemy shields? I’ve had quite a few now that were down to the wire and end up getting killed by my own stuff because my shields won’t activate.

    #793
    NOboz
    Moderator

    That’s a good point jbettin. Ideally yes, shield should protect against anything that would cause harm for things in it’s reach (in the new AI system), the exact technical solution is still WIP

    #809
    Tidibicus
    Participant

    Most of my battles recently, my shields don’t activate until most of my castle is already destroyed. That’s if they deploy at all. What’s up with this?

    #810
    hyjuki
    Participant

    New idea, build a school of magic and upgrade it to increase shield’s duration or range or cooldown.. or their operators IQ 🤣

    #878
    Bergen
    Participant

    Maybe change effect of shields
    purple: reflect shots,
    yellow: absorb a shot/no damage,
    blue: slow shot so it inflicts 50% damage,

    it would balance the scale and duration of shields .
    This would increase playability across levels. I’ve battled several with a yellow and blue shields who never took a single impact.

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