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With Orders you can change weapon behavior in battle. Just select any weapon from your castle then select orders, and you can choose what that weapon will prefer to attack. For example: if you’re having trouble with your weapons targeting troops and that causing all sorts of problems for you then you can choose to make that weapon totally ignore troops. We’re looking to expand this feature to interiors (with context specific settings of course) and also fixing the fact that it’s function is explained in-game poorly or rather not at all 😅

Purpose of “grain” (we call it internally spirit, before that we called it battle points) is to transform it in battles to treasure points, at better rate for winning composition. It’s simultaneously making the battle more exciting and treasure more rewarding, no?

  • This reply was modified 3 years, 10 months ago by NOboz.